Roleplaying Games

  • This is a nasty mess. I’m pulling for Paizo! For those of you who aren’t in this industry, this probably doesn’t make a lot of sense. But here’s the short version: Imagine if you made your own jewelry and wanted to sell it. There’s a distributor who can get it into stores. You have to… Read more

  • I was interviewed by Ron Blessing for this week’s PEGshow, Pinnacle’s official podcast for news and discussion! We talked about my new setting, Islands of Fire, for Sigil’s upcoming Savage Sign #2! http://peg.show/2020-26-racial-traits-and-modifiers-w-brian-reeves Read more

  • The 2nd issue of The Savage Sign is now live on Kickstarter! This issue features two original settings, one of which is my own Polynesian-inspired fantasy setting, “Islands of Fire,” the basis for my series of novellas by the same name. This issue also features Eugene Marshall’s Verne/Lovecraft setting “The Depths of Madness,” a ton… Read more

  • While tooling around in the Steve Jackson website, it occurred to me to look up my own name. Over 20 years ago I sold an article for Pyramid Magazine, which was dedicated to the GURPS roleplaying game, a game I played quite a bit through the 90s. The article was called “Machine Magic,” and presented… Read more

  • Today began the pre-Kickstarter teasers for the Cyberpapacy, the next of Torg’s cosms to be released. Once more I’ll be involved in the adventure process for this one, as I was for both the Nile Empire and Aysle, Torg’s “pulp action” and “mythical fantasy” settings. Being involved in the Torg Eternity line as a contributor… Read more

  • The Torg Eternity universe continues to unfold. Our team just started the next wave for Aysle, the realm of high fantasy. I co-wrote the mega-adventure, “Revenge of the Carredon,” with Darrell Hayhurst. We’ve already passed $50k in just four hours! Read more

  • The first issue of The Savage Sign, the amazing new periodical for Savage Worlds, is finally out in the wild and I received my copy. This magazine offers all kinds of content, from settings to adventures to threats you can use in your games, and features some amazing art and design work. My content for… Read more

  • Since December, I’ve been on the development team of an exciting new magazine for the Savage Worlds RPG called The Savage Sign, and I have to say, it looks absolutely amazing. This premier issue features four new settings, several standalone adventures, and tons of content. My contributions are the short Sword & Sorcery adventure “The… Read more

  • Savage Cast Interview

    My interview with the folks over at The Savage Cast went up a few days ago. In it, they ask me about my history with RPGs, what got me into Savage Worlds, what work I’m doing right now, and any upcoming work. My part is the first 30 minutes or so of this podcast. Have… Read more

  • The Savage Sign

    Back in December, I joined on as a writer/developer at the Savage Sign, a new content magazine for the Savage Worlds roleplaying game. They’re currently in the last few days of the Kickstarter for issue 1. I’ve contributed a standalone adventure for it, as well as some creatures for a mini-setting included in this debut… Read more