The Savage Sign

Back in December, I joined on as a writer/developer at the Savage Sign, a new content magazine for the Savage Worlds roleplaying game. They’re currently in the last few days of the Kickstarter for issue 1. I’ve contributed a standalone adventure for it, as well as some creatures for a mini-setting included in this debut issue.

Take a look at the Kickstarter for more information:

They liked my pitch for Islands of Fire, so you can expect to finally see my mini-setting finally coming to life in the next few months.

I’ll also be writing a mini-setting for them called The Orb, which is a futuristic setting in which the heroes are contestants in a Hunger-Games-style battle royale competition that changes weekly. Watch for more information on that setting.

Lastly, I was interviewed today for the Savage Cast, a podcast that explores all things Savage Worlds, hosted by Christopher Landauer, the creator of the Buccaneers: Through Hell and High Water setting for Savage Worlds. One of my first publications since the early days of Savage Insider was with Buccaneers, an adventure called “Bloody Bones” in which the heroes end up unwitting pawns in a struggle between two cursed pirates. It was great fun talking RPGs and getting to share my ideas about Savage Worlds, the Savage Sign, as well as pitch some of my work. Thanks to the Savage Cast fellas!

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